Enemies now die upon reaching zero health.
Spider Mod now features color coded health bars and more accurate damage information.Mom’s Dressing Table has been moved from the starting room to bedrooms.Retro Vision now lasts a set amount of time instead of going away and returning at random intervals.The pixelation visual effect (used by Retro Vision and stage transitions) has been reworked, and is generally less blurry/painful to look at.Brightness around players has been increased in order to aid visibility in Curse of Darkness on lower gamma settings.Curse of the Maze now avoids teleporting players to already explored rooms.
Bombs now flash corresponding to their detonation timer, instead of exploding without warning.Items/mechanics that damage red hearts first now ignore eternal hearts instead of removing them.It is now possible to pick up two of the same trinket (if it was duplicated).Smelted/gulped trinkets now show up on the item tracker.Duplicate items now show up on the item tracker/pause menu/game over screen.Devil/angel chances on the HUD have changed to display the chance the respective deal will appear (previously displayed the chance for an angel deal to replace a devil deal).The range stat on the HUD now displays the amount of effective range in tiles (this also fixes misleading cases like Mini Mush/Kidney Stone).
The Binding of Isaac Repentance Patch Notes